So Very Wrong About Games

#289: Daybreak

12.05.2023 - By Mike Walker & Mark BigneyPlay

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Dexterity games, dismissed by many in the board game world as children's toys (whereas, by contrast, we laud them as children's toys), can offer a unique window into the player's soul. A fine dexterity game is a crucible in which one's true character emerges. Are you an assertive, grandiose table-hog capable of great feats but undone by hubris? Are you a small-minded, plodding dilettante lacking in ambition or imagination? Junk Art can reveal all!

Games Played Last Week: 02:11 -Age of Innovation (Helge Ostertag, Capstone Games, 2023) 13:33 -Paku Paku (Antoine Bauza, Ravensburger, 2017) 14:49 -Belratti (Michael Loth, Mogel-Verlag, 2018) 16:47 -Revive: Call of the Abyss (Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, and Anna Wermlund, Aporta Games, 2023) 22:13 -Tetra Tower (Uncredited, Enksy, 2014) 24:27 -Junk Art (Jay Cormier & Sen-Foong Lim, Pretzel Games, 2016) 27:47 -General Orders: World War II (Trevor Benjamin and David Thompson, Osprey Games, 2023) 36:30 -Riftforce (Carlo Bortolini, 1 More Time Games, 2021) 37:20 -The Wolves (Ashwain Kamath and Clarence Simpson, Pandasaurus Games, 2022) 39:34 -Cthulhu: Death May Die (Eric M. Lang & Rob Daviau, CMON, 2019) 43:19 -Drags 2 Riches (David Pettifer, Bored Wreckers Inc, 2023)

News (and why it doesn't matter): 48:35 Prepare to get uncomfortable: Hollandspiele's Doubt Is Our Product about the tobacco industry 50:59 Aqua, oceanic tile-laying 51:44 Mark laments the market rewarding bad actors: Palladium Games and Steamforged Games

56:19 Feature Game: Daybreak (Matt Leacock & Matteo Menapace, CMYK, 2023)

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