The Game Design Dojo Podcast

GDD 005 : Getting Started With Procedural Level Design

11.11.2013 - By Brian McRae and Ike Herman: Indie Game Developers, Designers, PodcastersPlay

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This episode is an exploration on how to approach creating a procedural level design system for a variety of game styles, and what to look for when it’s up and running. Getting Started With Procedural Level Design Procedural Level Design is basically the design of the game and making it...

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