Omnic Lab: A Strategic Overwatch Podcast

127 - Omnic Lab: Brig & Doom Super Patch

11.25.2018 - By Andres G. Potdevin & Rob MayPlay

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This week Andres & Rob meet up together for a super patch extravaganza! With missing 2 weeks of large patch updates for Doomfist & Brigitte along with a few other notable discussions on the state of the game spurred by Seagull’s video this week we’ve got a full show for you! ANNOUNCEMENTS: GAME NIGHT: 11/30 SPONSOR: Top Score Solutions Ben aka “INeedPeeling” is offering free business consulting in the eSports field. If you are aspiring to coach, starting a team, developing an app or service, trying to boost your subscriber base, or just want to work in eSports, you can visit his website at topscoresolutions.com, get him on Twitter @topscoreEsports, or join his Discord server. Ben has a Masters in Sport Management, Finance and Data Analytics as well as experience in sales, marketing, and company development. His services are free, and they will stay that way as long as demand allows it. Omnic Meta: (Homepage) Humble Bundle Monthy Affiliate! Our Affiliate Link: https://www.humblebundle.com/monthly?partner=omniclab Hero 29 (Ashe) has a 1.5x scope which is why there needs to be a major in-game adjustment instead of copying settings. Here's a tip I received from discord user RePeteTV sending me this Reddit link about the sensitivity adjustments For Ashe, this is the sensitivity calculator needed to make her sens like Widow's and Ana's her magnification is different so the math is different. https://www.desmos.com/calculator/1a0o5z7ova Set the top slider to your widowmaker/ana scoped sens and then the bottom bar to 66, does not matter what your sens is, this has to deal with FoV and Ashe's is arbitrarily 66. So far, we have no better method of finding our sensitivity and no surefire way to know for sure, but this calculator gave Kephrii his sens and he said it was much closer to his Widow sens than others as have I used this and believe the same. PTR Nov.14, 2018: Also included is the Build from Nov. 20, 2018 Bastion: Recon: Ammo Increased 25 -> 35 Sentry: Weapon spread decreased 33% while firing (slow and slight accuracy increase) Brigitte: Shield Bash cannot go through or stun through barriers Shield Bash DMG down 50 -> 5 Inspire (Passive) CD down 1.5s -> 1.0s Inspire (Passive) Duration up 5s -> 6s Inspire (Passive) Total healing up 80 -> 100 Dev Notes: Reduces Shield Bash’s damage reduces her total stun combo damage potential while still allowing Whip Shot and her basic melee attacks to retain their full strength. Brigitte is a hybrid tank/healer, and lately we’ve been reducing her effectiveness by reducing the power of her non-healing functionality, but we want to make sure she is still a viable pick so we’re increasing the uptime of her Inspire passive to help increase her overall healing output. Doomfist: Rising Uppercut: Loss of Air control down 3s -> 0.6s Seismic Slam: Max range down 20m -> 15m Seismic Slam: Victims no longer lose air control when being pulled in Meteor Strike: Inner ring damage radius up 1.5m -> 2.0m (still deals 300 DMG) Meteor Strike: Max DMG outside the inner ring down 300 -> 200 This is where the falloff happens, still reduces the DMG down to 15 at max range Comments: Doomfist’s high mobility allows him to engage and disengage from extremely long ranges. Decreasing the range of his targeted aerial version of Seismic Slam requires him to get closer before engaging an enemy and makes it slightly harder for him to escape from combat. The loss of air control on Rising Uppercut was a frustrating mechanic for players, but it allowed Doomfist to set up combos. We’ve found a decent middle ground by limiting the time Doomfist has to line up his next move. Comments Nov. 20: The PTR Doomfist changes are all about trying to give his enemies more opportunities to effectively fight back, and these changes are no exception. The Meteor Strike changes will make it harder to secure a “free” kill on heroes without mobility such as Zenyatta or Ana, while still preserving its max potential damage when aimed well or when combined with other abilities such as Graviton Surge or Sleep Dart. McCree: Fan the Hammer DMG up 45 -> 55 Reinhardt: Bug Fixed preventing Earthshatter from going over some terrain. Soldier 76: Tactical Visor: Helix Rocket no longer auto-targets enemies Torbjorn: Molten Core: DMG up 130dps -> 160dps Sound Bugs: Varying sound bugs having to do with Windows volume settings have been fixed. Most notably an issue with scoping sounds on Ana. Known Issues List 11.22.18 (edited) Ashe: Coach Gun: can launch you into orbit by shooting a Genji Deflect Ashe: B.O.B. can move Sentry Bastion & cryo-freeze Mei Ashe: B.O.B. LoS is blocked if Mei cryo-freezes on top of him Ashe: B.O.B. no audio call out for nano boosting B.O.B. Winston: Jump Pack: sometimes knockbacks enemies without dealing any DMG New Bug Report Ashe: Scope for Viper: when scoping in or out it massively drops the in-game FPS down Also the current PTR is getting feedback on the same issues before live in this post Special Thanks to Diamond Sponsors & New Patrons: Top Score Solutions, Anthony E. (SilvarLoki), Solo (PS4), Mr. Marz, JanJinkle, Terry F, DurandaL, Roger B., Britmus, Shazear, Chrisdaplaya, TragicZac Omnic Lab Links: Omnic Lab is now a Twitch Affiliate! Sub now with Twitch/Amazon Prime!Twitter,Facebook, Patreon Twitch,Youtube,MERCH Discord:discord.me/omniclab Email: [email protected] Website:http://www.omniclab.com iTunes,Google Play Music, RSS-->Full Extended Show Notes<-- Rob:Twitter,Twitch, Velen's Chosen Podcast, Concept Craft PodcastAndres:Twitter,OWL Recap, audioblender.studio, soundcloud

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