08.12.2019 - By Josiah Renaudin
Cults are a fascinating (and occasionally gruesome) thing, and perhaps no one knows this better than Richard Rouse III, director on The Church in the Darkness. Imagine telling someone you're making a top-down stealth action game where you infiltrate a cult in the middle of South America to rescue your sibling. Rouse walks us through the design process for such an experience, and how the complicated reality of a cult influenced how he built this hostile community. We also discuss our favorite cults in games and what they do right and wrong when it comes to depicting cult think.
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The Church in the Darkness is available on PS4, Xbox One, PC, and Switch now.