Behavior Analysis in Practice- The Podcast

S2E3: Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students with Diana Parry-Cruwys

09.27.2021 - By ABAIPlay

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Diana Parry-Cruwys joins us to talk about her paper, Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students

Show Notes

Remember to join us on Facebook to suggest articles to review and questions for authors.

https://www.facebook.com/BApractice

Acknowledgments

Host and Executive Producer: Cody Morris, Ph.D., BCBA-D, LBA

https://salve.edu/users/dr-cody-morris

Assistant Productors

Elizbeth Narvaez

Jesse Perrin

Production Assistants for this Episode

Elizabeth Narvaez

Organizational Support

ABAI

https://www.abainternational.org/welcome.aspx

Behavior Analysis in Practice

Editor, Stephanie Peterson, Ph.D., BCBA-D, LBA

https://www.abainternational.org/journals/bap.aspx

Music

Cruising Altitude by Jim Carr and his band New Latitude

http://www.newlatitudemusic.com

Link to Article

https://link.springer.com/article/10.1007/s40617-020-00421-2

Links from Talk

Emails

Diana Parry-Cruwys

[email protected]

Resources

Morford, Z. H., Witts, B. N., Killingsworth, K. J., & Alavosius, M. P. (2014). Gamification: The intersection between behavior analysis and game design technologies. The Behavior Analyst, 37, 25–40. https://doi.org/10.1007/s40614-014-0006-1.

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