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This week was already going to be zany here on Sacred Symbols. That's 'cause there's a ton of news to get through, including the roll-out of the long-awaited, vaunted PSN name change functionality, new tidbits relating to Ghost of Tsushima and The Last of Us: Part II, kinda-sorta-maybe confirmations concerning new entries in the Horizon and Killzone franchises, and much more. Hell, we even learned more about Respawn's upcoming (entirely single-player?!) Star Wars game. But then something quite unusual occurred: An interview with Sony's Mark Cerny was released, like mana from heaven, and within it was a shocking amount of information about PlayStation 5 (though they won't yet call it that). For the first time, we have actual answers to common PS5-related questions (like backwards compatibility, various confirmations on components, PSVR integration, and more). So it's only right that the World's Most Beloved PlayStation Podcast jumped into the details with all the gusto you'd expect from such a mighty show. Thereafter, we round things out with listener questions, including one that presents a puzzling inquiry: Is there an unsolvable tension between art and play?
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By Last Stand Media & Studio714.8
33553,355 ratings
This week was already going to be zany here on Sacred Symbols. That's 'cause there's a ton of news to get through, including the roll-out of the long-awaited, vaunted PSN name change functionality, new tidbits relating to Ghost of Tsushima and The Last of Us: Part II, kinda-sorta-maybe confirmations concerning new entries in the Horizon and Killzone franchises, and much more. Hell, we even learned more about Respawn's upcoming (entirely single-player?!) Star Wars game. But then something quite unusual occurred: An interview with Sony's Mark Cerny was released, like mana from heaven, and within it was a shocking amount of information about PlayStation 5 (though they won't yet call it that). For the first time, we have actual answers to common PS5-related questions (like backwards compatibility, various confirmations on components, PSVR integration, and more). So it's only right that the World's Most Beloved PlayStation Podcast jumped into the details with all the gusto you'd expect from such a mighty show. Thereafter, we round things out with listener questions, including one that presents a puzzling inquiry: Is there an unsolvable tension between art and play?
Learn more about your ad choices. Visit podcastchoices.com/adchoices

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