System Mastery

Glyphs: RPG Blueprint (Part 1) – System Mastery 163

12.18.2019 - By Jef Aldrich and Jon TaylorPlay

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https://systemmastery.files.wordpress.com/2019/12/system-mastery-163-glyphs-part-1.mp3

Let’s finish off the year with something wild, what do you say?  How about a game that uses a flicked token carom style mechanic for all random resolution?  This thing is huge and bizarre and we will have to come back and finish it later because you are not prepared… for Glyphs.

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