Mission Berlin 25 – Spanner in the Works
Time is running out and Anna bids farewell to Paul before she goes to November 9, 2006. Once she's there she'll only have five minutes. Will it be enough?
With only minutes left to complete the mission, the player tells Anna to use the pandemonium to her advantage and to make a quiet exit. But she doesn't want to go without saying a proper goodbye to Paul. Anna does her game save and realises the rusty key is needed to solve the mystery. The music is the other. But can she get back in time to save the day? She only has 5 minutes to successfully complete her mission.