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In this episode of Retro Titans, Phil returns to the vibrant world of Pico-8, the tiny virtual console with a massive creative heart. Following the success of our earlier chat with composer Chris Donnelly (aka Gruber), we're diving deeper into this pixel-perfect ecosystem with one of its most prolific creators, Johan Peitz. From Alpine Alpaca to Golf Sunday and Ascent, Johan's games capture the playful experimentation and elegant simplicity that make Pico-8 such a joy for developers and players alike.
Phil and Johan explore the origins of Johan's game-making journey, from early inspirations to discovering Pico-8's unique constraints and charm. They discuss the process behind demakes like Pico Driller, how collaboration with Gruber shapes the tone of his games, and what makes the Pico-8 community one of the most supportive and inventive corners of the indie scene. Johan also shares advice for newcomers curious about making their first Pico-8 game — and why the best ideas often come from working within limitations.
To wrap things up, Johan takes us through his favourite Pico-8 creations, shines a light on some standout developers in the scene, and reflects on the music that brings his tiny worlds to life.
đź”— Links:
Website - johanpeitz.com
Itch.io - johanpeitz.itch.io
X - @johanpeitz
Bluesky - @johanpeitz.com
🎵 Music: Intro – Neon Gaming, by Dope Stuff
Alpine Alpaca and Polar Panic, by Gruber
By Phil Szomszor5
22 ratings
In this episode of Retro Titans, Phil returns to the vibrant world of Pico-8, the tiny virtual console with a massive creative heart. Following the success of our earlier chat with composer Chris Donnelly (aka Gruber), we're diving deeper into this pixel-perfect ecosystem with one of its most prolific creators, Johan Peitz. From Alpine Alpaca to Golf Sunday and Ascent, Johan's games capture the playful experimentation and elegant simplicity that make Pico-8 such a joy for developers and players alike.
Phil and Johan explore the origins of Johan's game-making journey, from early inspirations to discovering Pico-8's unique constraints and charm. They discuss the process behind demakes like Pico Driller, how collaboration with Gruber shapes the tone of his games, and what makes the Pico-8 community one of the most supportive and inventive corners of the indie scene. Johan also shares advice for newcomers curious about making their first Pico-8 game — and why the best ideas often come from working within limitations.
To wrap things up, Johan takes us through his favourite Pico-8 creations, shines a light on some standout developers in the scene, and reflects on the music that brings his tiny worlds to life.
đź”— Links:
Website - johanpeitz.com
Itch.io - johanpeitz.itch.io
X - @johanpeitz
Bluesky - @johanpeitz.com
🎵 Music: Intro – Neon Gaming, by Dope Stuff
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