What can LARP teach us about pedagogy, community, and collective world-making? artist, researcher, curator and mentor in Game Design, Carina Erdmann joins Miguel Prado & Mattin to talk games as art, hacking everyday platforms, the politics of play, and why we might need to train our social muscles for futures that don’t yet exist. This conversation moves through conspiracy as collective thinking, the limits of empathy, and the careful work of attunement in collaborative play. Along the way, we touch on opacity and prefigurative practices, communal living experiments like the ones exercised at PAF, and what it means to rehearse for a revolution in these bleak conditions.