Game Dev Unchained

0086: Being an Architect at Valve with Roger Lundeen


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Roger Lundeen was a architect for over a decade working at small to large firms before landing his first game dev gig at Valve. He talks about his experience and compares the differences between the architectural, film, and game industry. We also managed to sit back and hear some enlightening stories of his experience at Valve and how much he misses Portland. Roger is currently a design/ environment specialist working at Turtle Rock Studios.
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Game Dev UnchainedBy Game Dev Unchained

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