Game Dev Unchained

0096: Pivoting Disciplines With Sam Wey


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Sam Wey is a game designer who started his career as a character artist. Since then he has been in both the game and animation industry working as a prop artist, level artist, and a level designer. This man has worked almost all the jobs in the industry before finding his calling in game design. He walks us through his journey and talks about how it was starting over again every time.
https://www.linkedin.com/in/samwey/
http://www.samwey.com/
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