Game Dev Unchained

0138: Making Game Trailers With Derek Lieu


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Game Trailers has a significant influence on announcing games, demonstrating gameplay, and the ability of squeezing a 2-hour plus experience to a comprehensible 90 seconds. It's a tough job and we can't think of anyone else than Derek Lieu to explain the process of making trailers.
Derek has worked on many AAA and Indie titles such as Firewatch, Tacoma, and Absolver and this week he stops by to give the best tips as well as what to avoid when making trailers.
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