The Runtime

014 - Bartek Iwańczuk on deno


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Rafael is joined by Bartek Iwańczuk, a core member of the deno team, to discuss some of the things that make deno such an exciting tool for development. They talk about why the team placed such an emphasis on conforming to web platform standards, the decision to move away from typescript in internal deno code, and the delicate balance between creating a new system and tech stack, while not alienating users who love npm and the node ecosystem.


Links:

deno: https://deno.land/
Bartek on Github: https://github.com/bartlomieju
Bartek on Twitter: https://twitter.com/biwanczuk
Design doc where deno opts to use Js for internal deno code: https://docs.google.com/document/d/1_WvwHl7BXUPmoiSeD8G83JmS8ypsTPqed4Btkqkn_-4/preview?pru=AAABcrrKL5k*nQ4LS569NsRRAce2BVanXw#
10 Things I Regret About Node.js: https://youtu.be/M3BM9TB-8yA
Import maps: https://github.com/WICG/import-maps
Rusty V8: https://github.com/denoland/rusty_v8
DNT - Deno to Node Transform: https://github.com/dsherret/dnt
Deno Deploy: https://deno.com/deploy/
Rust: https://www.rust-lang.org/
Boa: https://github.com/boa-dev/boa
Nushell: https://github.com/nushell/nushell

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The RuntimeBy Rafael Kennedy