Nerdlab Podcast

016 – Preparing for Playtesting and Scattershot Testing


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In episode 16 of the Nerdlab, I am talking about how I approach an upcoming playtesting weekend.

In particular, I am talking about Scattershot Testing, a method I use to test as many different mechanics as possible in a single playtesting session:

Instead of hunting for the answers to the core problems of my game I want to focus on those small moments when the game is going great. Maybe that sounds counterintuitive in the first moment but instead of solving problems I want to replicate successes.

Topics I discussed in this episode:

  • Different phases of playtesting during game design
  • My goals and principles for playtesting
  • Important Links:

    Nerdlab Website 

    Nerdlab Facebook Page
    Nerdlab on Twitter
    Nerdlab on Instagram

    Sources:

    Music by Mathew Pablo

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    Nerdlab PodcastBy Marvin Hegen

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