Just Make It

017: Inside Our Character Design Process


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Before Mayke Entertainment, we were Arclight Comics! Tune into the re-release of The Arclight Podcast and get insightful tips, info, and advice on how we make comics. We shared everything we learned from 2009 to 2016. Learn how we branded our company, handled legal issues, character design, story development, and more!

Inside Episode 017: In this episode, Ed shares the Arclight character design process in detail, going over the three major phases—Concept, Story, and Design—and some of the steps in each, including The Rapid-Pitch Method, Building the Visual Mood Board, and Making Yourself Vulnerable to the Character.


Key Takeaways
  • Marvel and DC Comics are marketing and branding machines. They put their characters everywhere. In order to do the same, you have to learn how to get your characters to the point where they can be broken down to their simplest forms. If not, you don’t get to do any of this.
  • There are three major phases to our character design process: Concept, Story, and Design.
  • The Concept Phase gives you the opportunity to start at what’s called a baseline concept and rapidly build it up to a point where you have the opportunity to make a specific archetype uniquely your own.
  • The Story Phase gives you the opportunity to create a unique balance of ordinary and extraordinary moments for your character. This was one of our findings when we researched Marvel and DC. Your characters can’t fight all the time. You have to have ordinary moments between the extraordinary ones.
  • The Design Phase breaks down our study of Marvel and DC characters and highlights the importance of silhouette, iconography, and color theory.
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    Just Make ItBy Mayke Studios

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