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This month’s guest is Chase Bethea, composer for games like Aground, , On the Peril of Parrots, Sunken Stones, and more! We talk about his background in music, his endeavors to try and make soundtracks out of the sounds he feels video games are missing, the importance of testing your music in context during the development cycle, and more.
This episode features music by Nor and Chase Bethea.
SUPPORT CHASE’S WORK!
Chase’s Bandcamp: https://chasebethea.bandcamp.com/music
Chase’s Bluesky: https://bsky.app/profile/chasebethea.bsky.social
By Joe DeVaderThis month’s guest is Chase Bethea, composer for games like Aground, , On the Peril of Parrots, Sunken Stones, and more! We talk about his background in music, his endeavors to try and make soundtracks out of the sounds he feels video games are missing, the importance of testing your music in context during the development cycle, and more.
This episode features music by Nor and Chase Bethea.
SUPPORT CHASE’S WORK!
Chase’s Bandcamp: https://chasebethea.bandcamp.com/music
Chase’s Bluesky: https://bsky.app/profile/chasebethea.bsky.social