Game Dev Unchained

0271: Simplifying Efficient Workflows with Daniel Bystedt


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Daniel Bystedt is a character & creature artist currently working at Embark Studios in Stockholm Sweden. He has been betting big on using Blender for his whole workflow and his experience reflects what the industry is and needs to move towards, simplicity. 
Check out the show notes: https://wp.me/pcB0ew-Pf​
Connect with Daniel:
https://www.linkedin.com/in/daniel-bystedt-67a2ba56/?originalSubdomain=se
twitter.com/3DBystedt
https://www.artstation.com/artist/dbystedt
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