Game, Develop, Repeat

032: A Short HIke + Comfort


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Game:

  • Comfort
  • Anxiety and Nature
  • Forced Disconnection
  • Empathy
  • Exploration

Develop:

  • How can we instill the urge to explore?
  • Is tension a requirement of good game design?
  • How do we make short experiences satisfying?

Repeat:

  • Does your game instill a specific mood?
  • Are there any clever ways you can reuse your game space?
  • Do you want the player to explore?
  • Step away from the phone/Disconnect

My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
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Game, Develop, RepeatBy AnxiousBuddhaGames


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