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Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.
Dive into the intriguing tale of Eric Manahan, a former architect turned game developer, as he transitions from the structured world of building design to the fluid realm of 32-bit gaming. Eric's "Lucid", a nod to the SNES era, is a manifestation of his passion and a homage to his childhood gaming memories. Beyond the pixels, discover the blend of architectural principles with game design as floor plans transform into immersive side-scrollers. As we delve into Eric's story, uncover the broader allure that draws architects to the gaming universe. If you've ever wondered how diverse skills can intersect in the most unexpected of domains, this episode is a must-listen.
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By Game Dev Unchained4.9
6161 ratings
Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.
Dive into the intriguing tale of Eric Manahan, a former architect turned game developer, as he transitions from the structured world of building design to the fluid realm of 32-bit gaming. Eric's "Lucid", a nod to the SNES era, is a manifestation of his passion and a homage to his childhood gaming memories. Beyond the pixels, discover the blend of architectural principles with game design as floor plans transform into immersive side-scrollers. As we delve into Eric's story, uncover the broader allure that draws architects to the gaming universe. If you've ever wondered how diverse skills can intersect in the most unexpected of domains, this episode is a must-listen.
Connect with us:

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