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In this episode, we discuss the recent layoffs in the game industry and the economic challenges faced by game studios, focusing on the long development cycles and mismanagement in AAA studios like Cloud Chamber's BioShock project. We examine the role of AI in game development, highlighting its potential to assist with asset creation and coding while noting its current limitations. The conversation also emphasizes the need for effective mentorship in a remote working environment to support junior developers and sustain the industry's future talent.
Connect with us:• 🖥 http://gamedevunchained.com• 🎞️ https://www.youtube.com/c/GameDevUnch...• ✉️ [email protected]• 💰 https://anchor.fm/gamedevunchained/su...•📸 http://instagram.com/gamedevunchained
Special Links:
Raymond Graham (@Wadarass) / X
By Game Dev Unchained4.9
6161 ratings
In this episode, we discuss the recent layoffs in the game industry and the economic challenges faced by game studios, focusing on the long development cycles and mismanagement in AAA studios like Cloud Chamber's BioShock project. We examine the role of AI in game development, highlighting its potential to assist with asset creation and coding while noting its current limitations. The conversation also emphasizes the need for effective mentorship in a remote working environment to support junior developers and sustain the industry's future talent.
Connect with us:• 🖥 http://gamedevunchained.com• 🎞️ https://www.youtube.com/c/GameDevUnch...• ✉️ [email protected]• 💰 https://anchor.fm/gamedevunchained/su...•📸 http://instagram.com/gamedevunchained
Special Links:
Raymond Graham (@Wadarass) / X

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