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https://www.project-grail.com/
https://www.linkedin.com/in/iammalte/
https://www.linkedin.com/in/ta-roy/
Malte and Roy to discuss their journey developing "Project Grail," a retro-inspired first-person shooter. The conversation covers their backgrounds in AAA studios, the influence of classic games like Doom and Wolfenstein, the challenges of balancing side projects with full-time jobs, and the evolving landscape of game development. The guests share insights on teamwork, project management, and the importance of passion and structure in indie game creation, while reflecting on industry trends, technology, and the value of learning from both past and present.
Connect with us:• 🖥 http://gamedevunchained.com• 🎞️ https://www.youtube.com/c/GameDevUnch...• ✉️ [email protected]• 💰 https://anchor.fm/gamedevunchained/su...•📸 http://instagram.com/gamedevunchained
By Game Dev Unchained4.9
6161 ratings
https://www.project-grail.com/
https://www.linkedin.com/in/iammalte/
https://www.linkedin.com/in/ta-roy/
Malte and Roy to discuss their journey developing "Project Grail," a retro-inspired first-person shooter. The conversation covers their backgrounds in AAA studios, the influence of classic games like Doom and Wolfenstein, the challenges of balancing side projects with full-time jobs, and the evolving landscape of game development. The guests share insights on teamwork, project management, and the importance of passion and structure in indie game creation, while reflecting on industry trends, technology, and the value of learning from both past and present.
Connect with us:• 🖥 http://gamedevunchained.com• 🎞️ https://www.youtube.com/c/GameDevUnch...• ✉️ [email protected]• 💰 https://anchor.fm/gamedevunchained/su...•📸 http://instagram.com/gamedevunchained

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