
Sign up to save your podcasts
Or
jt and quickdraw talk about "bad" cards in KeyForge through the lens of game design. What do bad cards offer a game like ours and what lessons can we learn from them?
Also, check out the recent Weekend KeyWarriors episode talking about how to identify and play with KF's weaker offerings: https://open.spotify.com/episode/6cvZYBYOPb3QshBntBOOus
For a bit of extra credit reading, check out this (oldie but goodie) article talking about bad cards in Magic: https://magic.wizards.com/en/news/making-magic/when-cards-go-bad-2002-01-28
5
22 ratings
jt and quickdraw talk about "bad" cards in KeyForge through the lens of game design. What do bad cards offer a game like ours and what lessons can we learn from them?
Also, check out the recent Weekend KeyWarriors episode talking about how to identify and play with KF's weaker offerings: https://open.spotify.com/episode/6cvZYBYOPb3QshBntBOOus
For a bit of extra credit reading, check out this (oldie but goodie) article talking about bad cards in Magic: https://magic.wizards.com/en/news/making-magic/when-cards-go-bad-2002-01-28
1,142 Listeners
43,909 Listeners
344 Listeners
146 Listeners
180 Listeners
56,166 Listeners
22 Listeners
23 Listeners
180 Listeners
3 Listeners