Inside Illustration by the AOI

07 Inside Illustration - Illustration for Gaming


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This episode is part of the Illustration for Gaming Season of Inside Illustration, the bi-annual suite of content from the Association of Illustrators.

 

The visuals for video games are incredibly important, and in this episode we’re discussing the significance of originality (and how there could be more weird looking games), collaboration, the necessity for patience in long term projects, networking for artists in gaming, the impact of AI on the industry and lots more. Guests for the Illustration for Gaming season podcast are Catherine Unger, art director and 2D illustrator who has worked for State of Play GamesBroken Rules Games, Disney and more, plus Adam Vian, Creative Director, designer, writer and artist at indie game studio SFB Games, whose latest game is Crow Country. Click on the names to see the work, or go here.

Catherine Unger www.catherineunger.com/
Adam Vian sfbgames.com/

Our host is Rachel Emily Taylor, artist, writer and BA Course Leader at Camberwell College of Art.

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