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Jeff interviews Juan Estevez aka Yite, a graphic designer turned game developer, about his journey and current project. Juan shares his background in animation and his passion for game development, which led him to work on a game project for the past eight years. The game features a unique concept of limited time, where players have six narrative hours to complete their mission. Juan discusses the challenges of developing the game with limited resources and the importance of community feedback. He also touches on the aesthetic inspirations for the game, the potential for future projects, and the difficulties in securing a publisher. Despite setbacks, Juan remains optimistic and committed to completing the game, emphasizing the importance of art and storytelling in his work.
By Jeff HernandezJeff interviews Juan Estevez aka Yite, a graphic designer turned game developer, about his journey and current project. Juan shares his background in animation and his passion for game development, which led him to work on a game project for the past eight years. The game features a unique concept of limited time, where players have six narrative hours to complete their mission. Juan discusses the challenges of developing the game with limited resources and the importance of community feedback. He also touches on the aesthetic inspirations for the game, the potential for future projects, and the difficulties in securing a publisher. Despite setbacks, Juan remains optimistic and committed to completing the game, emphasizing the importance of art and storytelling in his work.