Game, Develop, Repeat

099: Feedback and Early Access (Soulframe)


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 Game:

  •  Soulframe alpha and feedback accessibility
  •  Subnautica's beautiful feedback system
  •  "Why Subnautica Owes Its Success to This Button"
  •  Hades and roguelike early access
  •  Project Zomboid and long Early Access times
  •  Free vs Paid early access

 Develop:

  •  Closed, short test run within a community
  •  Putting feedback buttons within the game
  •  Paid early access
  •  Overwhelming feedback
  •  Player isn't always right, but there's always value in listening.

 Repeat:

  •  What is the role of feedback in your development process?

My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
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Game, Develop, RepeatBy AnxiousBuddhaGames


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