SPOILERS FOR RESIDENT EVIL 7 & 4.
In this episode:
We're back this month to discuss Resident Evil 7: Biohazard. Fio's a long-time RE fan, and Ian got to play both the demo and the game on PSVR, so there's quite some ground that gets covered.It’s good having someone doing something in the style of P.T. since Konami has no interest in games anymore, apparently.
While there are definitely complaints to be made about some samey-ness in the monster design, the Baker villains were all very well crafted and they exude character in their appearances.
The setpieces in this game are really strong, especially the house. As mentioned the Bakers are also really strong/well-realized monsters and characters. The story, to be charitable, is not so much.
In the opening act of the game, uh, you get fucked up bad. You get fucked up real bad.
This game is just really well paced and plotted and all around a solid outing, which is definitely refreshing after the mess that was Resi 6.
We talk briefly about competing philosophies in terms of how developed your main characters should be in games.
Ian found a cool couple of Behind the Scenes featurettes on YouTube (SPOILERS):Part One: Beginning HoursPart Two: Welcome to the FamilyTHERE'S ALWAYS AN ADDENDUM:
Next is our 100th episode! Also...just about...our five four year anniversary? Daaaaaaamn.Also, the first teaser for the new adaptation of Stephen King's It was just released, and we're both excited.Music:
"This is My Design" - Ian Doherty | SoundCloud | Bandcamp |
http://archive.org/download/AMOT099/AMOT099.mp3