02:47 - Martin Grider Introduction  
- Twitter
- GitHub
- Blog
- ActionChess
- Go Tetris
- For The Win
- Catchup
- Abstract Puzzle
  09:29 - Interaction Design and Mechanics  
- Make it Playable, Then Add “Juice”
  12:25 - Designing for Mobile vs Board Games  
  14:30 - Converting Board Games to Mobile  
- Getting the Company on Board
- Michael Mindes
- For The Win Kickstarter
- Carcassonne
- Ascension
  17:09 - Copyright Infringement (Cloning)  
- Settlers of Catan
- Threes
- 2048
- Triple Town
  20:54 - Protecting Your Ideas and Partnering with Publishers  23:19 - Getting Help as an Indie Game Dev  
- Marketers, App Store SEOs, etc.
  27:02 - App Shopper   28:24 - Technical Aspects of Game Development  
- Cocos2d
- UIkit
- SpriteKit
- Unity
- Unreal Engine
  34:31 - Physics  36:12 - The International Game Developer's Association (IGDA)  39:47 - Catchup  Picks  Hunter Loftis: We Will All Be Game Programmers (Pete)
Indie Game: The Movie (Pete)
Eurogames (Pete)
The Changelog #151: Rust with Steve Klabnik and Yehuda Katz (Pete)
A Swift Guide to Rust (Andrew)
Arduino Esplora (Andrew)
Analogue Nt (Andrew)
L3D (Martin)
Game Developers Conference (Martin)
GameLoading (Martin)
Top Hat (Martin)
CumulusPRO Commercial Grade Anti-Fatigue Comfort Mat Area Mat (Jaim)     iPhreaks T-Shirts are available via Teespring! Visit teespring.com/iphreaks to reserve yours by Wednesday, May 6th!  T-shirt styles include: unisex up to 3x, ladies', hoodies, and long sleeve tees. Teespring also offers international shipping so that all of our listeners have a chance to buy!