Crubcast

#102 Why more gamers are flocking to indies lately


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Not to hate on AAA, AA, A, or even AAAA games, but sometimes indie games just do it better. In a time where everything wants our time, experiences that convey an actual, tangible vision from a creative unit are more valuable than ever. 

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SHOW NOTES
Frogmonster: https://store.steampowered.com/app/1853760/Frogmonster/
Schedule I: https://store.steampowered.com/app/3164500/Schedule_I/
Playdate handheld: https://play.date/
Zero Zero: Perfect Stop (mentioned train game from some Sonic Mania devs): https://play.date/games/zero-zero/
Mars After Midnight: https://play.date/games/mars-after-midnight/
Sasquatchers, cryptid Pokemon Snap-esque game: https://play.date/games/sasquatchers/
Souljia Boy playing Braid: https://youtu.be/gWqnz-7iQbY

TODAY'S CRUBCAST HOSTS
Kevin: https://www.youtube.com/@TheGoldenBolt
Nicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg
Moriarty: https://www.youtube.com/@reallycool
Trav: https://www.youtube.com/@ThatTravGuy

CHAPTERS
00:00 Trav has a voice today
17:37 Nicco breaks his silence on Balatro (doctors hate him)
26:00 Talkin bout value
30:08 Remember the Playdate? You do now
41:00 Big games exhausting the paths indies forged
45:18 Being able to feel the vision goes a long way
56:08 Azure3890's Crubscriber Question of the Week

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