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Check out Andrew’s Wired In Kickstarter! Go here to check it out and contribute!
02:53 - Warren Moore Introduction
03:58 - Working for Apple => Doing Metal (Transition)
05:15 - 3D Graphics APIs
11:14 - Metal = Objective-C API
13:11 - The Programmable Pipeline (Shading)
19:40 - Metal
22:07 - Draw Call Batching
25:30 - Testing Metal
26:01 - Who Is Metal For? What Else Can Metal Do? (Besides 3D Graphics)
33:35 - Getting Started with Metal
38:15 - Multithreading
41:34 - Metal Adoption and Future
45:11 - 3D Graphics Programming Resources
By Devchat.tvCheck out Andrew’s Wired In Kickstarter! Go here to check it out and contribute!
02:53 - Warren Moore Introduction
03:58 - Working for Apple => Doing Metal (Transition)
05:15 - 3D Graphics APIs
11:14 - Metal = Objective-C API
13:11 - The Programmable Pipeline (Shading)
19:40 - Metal
22:07 - Draw Call Batching
25:30 - Testing Metal
26:01 - Who Is Metal For? What Else Can Metal Do? (Besides 3D Graphics)
33:35 - Getting Started with Metal
38:15 - Multithreading
41:34 - Metal Adoption and Future
45:11 - 3D Graphics Programming Resources