Tynan Sylvester, designer of Rimworld, level and systems designer for Bioshock Infinite, talks about how Rimworld came to be, telling a story through worlds we create and I try to convince you why you should read his book, Designing Games.
Tynan Sylvester, designer of Rimworld, level and systems designer for Bioshock Infinite, talks about how Rimworld came to be, telling a story through worlds we create and I try to convince you why you should read his book, Designing Games.