Backward Compatible

114. Randomization in Game Systems Design


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Doc and Chris discuss the pros and cons of randomization in game systems design and how it can be used thoughtfully. Plus, Animal Crossing: Pocket Camp; the Vulgar language generator; Xanthochroid’s Of Erthe and Axen, Act II; and more. If you want to comment on this episode, ask a question, share some info, voice an opinion, or request a topic, send an email to [email protected], and we may feature you on a future episode of the podcast. Subscribe to the Backward-Compatible.com Podcast on iTunes: bit.ly/backward-compatible. You may also enjoy "Role With It," the show where the Backward Compatible crew and their guests tell improvised stories through roleplaying games. Check it out on SoundCloud (@role-with-it) or subscribe on iTunes (bit.ly/role-with-it).
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