GAMELAYER

115 ALIVE | Tech Test @GAMICON2025 | David Kolmer M.S.


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GAMELAYER Alive is a gameified process of podcast creation. Recorded live on site at GAMICON 2025 in New Orleans, Louisiana. This is a mini-series that highlights experts in the field of game learning, simple practitioners, and even those who are just curious, who happen to be at the conference. These high signal micro-episodes will be released daily, January 2026.


This miniseries itself is organized through a card game that promotes conversations through self-hugging. Self-hugging is the aspect or tendency of a designer to create learning environments or artifacts that they themselves would enjoy consuming. This is seen as a negative practice in the game-learning industry. However, for a discussion, self-hugging is actually pretty useful.


In this game, practitioners will identify with one of five cards. The cards are laid out on a spectrum of potential personas. Starting with the scientist on one and the Mystic on the other, after selecting their persona card, the speaker will be guided to choose one of three topic cards. The topic of building, the topic of measuring out outcomes, or the topic of the future of the L&D industry.


CREDITS

GAMELAYER RADIO is found wherever you get your podcasts. Transcripts and swag at Gamelayer.fm

Theme Music by Caleb Willitz. calebwillitz.com/ calebwillitz.bandcamp.com/music


PODCAST APP LINKS

♥️ Apple Podcasts

https://podcasts.apple.com/us/podcast/gamelayer/id1804386590

♣️ Pocket Casts

https://pca.st/ch0fdeon

♦️ Spotify

https://creators.spotify.com/pod/show/gamelayer

♠️ Amazon Music

https://music.amazon.com/podcasts/2a617d81-2f96-43a3-9938-7f0b2ad7e49d/gamelayer

🎲 iHeartRadio

https://www.iheart.com/podcast/269-gamelayer-271190065/


SOCIAL MEDIA

INSTAGRAM! https://www.instagram.com/gamelayer.fm/

LINKED IN! https://linkedin.com/company/gamelayerfm

FACEBOOK https://www.facebook.com/gamelayer.fm/

YOUTUBE https://www.youtube.com/@GAMELAYERfm


#GAMICON, #GAMELAYER, #Game, #Gamified, #Kolmer, #DAVIDKOLMER, #GAMIFICATION, #GAMELEARNING, #IMPROVEMENTDAVE


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GAMELAYERBy David Kolmer