01:14 - Ray Wenderlich Introduction
01:23 - Mic Pringle Introduction
- Twitter
- GitHub
- The raywenderlich.com Podcast
01:40 - Greg Heo Introduction
01:47 - The Conception of Ray’s Tutorial Website and The Tutorial Team
- Ray Wenderlich: Tutorials for iPhone / iOS / Developers and Gamers
- EA Games
05:58 - Maintaining High Quality and Consistency 07:26 - Tips & Advice for Writing a Tutorial 09:12 - Avoiding User Frustration 11:54 - Writing Books 13:00 - Traditional vs Self-Publishing
14:31 - Book Content vs Site Tutorials 15:41 - Starter Kits 16:33 - Transitioning to Swift 19:47 - Error/Bug Support 21:06 - Branching Out Into Other Technologies 22:21 - Selling Introductory vs Advanced Tutorials 25:15 - Choosing Topics 26:08 - RWDevCon 31:48 - Working with Ray and on raywenderlich.com 36:31 - Maximizing Marketing Opportunities 39:46 - Writing Tutorials for Mainstream Apps & Games 41:08 - Highlights
- Video Tutorials
- iOS Games by Tutorials Second Edition: Beginning 2D iOS Game Development with Swift
- iOS Animations by Tutorials by Marin Todorov
Episode Resources
- The Freelancers' Show Episode #164: Teaching and Learning Courses with Breanne Dyck
- The Freelancers' Show Episode #165: Strategy and Project Management with Marie Poulin
- JavaScript Jabber Episode #173: Online Learning with Gregg Pollack
Picks WinObjC (Andrew)
Friday Q&A 2015-07-31: Tagged Pointer Strings by Mike Ash (Andrew)
The Web Platform Podcast Episode 56: Building Your Brand with Charles Max Wood (Chuck)
Developer On Fire Episode 017 - Charles Max Wood - Get Involved and Try New Things...