Good GMs Podcast

12 - Deathclaw Becomes Her


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The Fallout 2D20 actual play continues. James Gordon Ross is back as Overseer James, James is running Westmoreland the Mr. Handy, Chuckie Tee is Petey Redwing fresh out of Vault 101, and this time they've got backup — E.E. Morris of Radio Salad Studios joins as Shiloh, caravan guard, nine strength, spiked baseball bat, newly un-broken arm.

Last time: bombs through windows, a stolen canteen, a ghoul bartender who was not impressed. This time: the Moriarty gang shows up to collect, led by Bobby Scratches — a 1,200-pound talking #Deathclaw in a tailored silk jacket and fedora who used to work for the Enclave and now runs loans.

What Happens:

  • Initiative in 2D20 — why Overseers need to think carefully or players feel robbed before they act
  • Shiloh's Molotov catches a goon on fire, who shoots his own friend in the head while trying to stop drop and roll
  • Kitchen Kit fires an Iron Man hand laser powered by his own battery — loses three hit points, vaporizes a goon's arm into red dust
  • Westmoreland throws moonshine Molotovs with Demolition Expert and Pyromaniac perks, four successes, kills two goons and ruins Bobby Scratches' silk jacket
  • How physical weapon AP spending works — Shiloh unloads nine strength, Heavy Handed, and three AP of bonus vicious damage on Bobby's burnt arm
  • Bobby Scratches!

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Good GMs PodcastBy James Currie, Chuck Taylor