GAMELAYER

124 ALIVE | Navigating Life with Intuition and Logic | Mosam Amin


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Summary

In this conversation, Mosam Amin, a pharmacist, discusses the interplay between intuition and logic in decision-making, using personal experiences and analogies. He explores the concept of life through the lens of a video game, emphasizing the soul's journey and the impermanence of the physical body. Mumin also delves into the significance of intentions behind actions, particularly in the context of karma and learning, advocating for a focus on personal growth rather than competition.


Takeaways

I take both logic and intuition are in play.

Intuition is more of a feeling that you can't really explain.

I am trying to be aware of my actions and intentions.

Did you learn? Are you learning?

Are we enjoying, are we learning?


Keywords

intuition, logic, Mario Party, mortality, karma, intention, learning, pharmacist, ethics, decision making


Sound bites

"Did you learn? Are you learning?"

"Forget about did you win or not."

"Are we enjoying, are we learning?"


Chapters

00:00 Introduction to Intuition and Logic

03:13 The Mario Party Analogy and Life's Journey

06:30 Mortality and the Nature of Existence

09:16 Karma, Intention, and Learning

10:00 GL-ALIVE-Closer

GAMELAYER Alive Gameified Podcast Creation. Recorded live on site at GAMICON 2025 in New Orleans, Louisiana. This is a mini-series that highlights experts in the field of game learning, simple practitioners, and even those who are just curious, who happen to be at the conference. These high signal micro-episodes will be released daily, January 2026.


This miniseries itself is organized through a card game that promotes conversations through self-hugging. Self-hugging is the aspect or tendency of a designer to create learning environments or artifacts that they themselves would enjoy consuming. This is seen as a negative practice in the game-learning industry. However, for a discussion, self-hugging is actually pretty useful.


In this game, practitioners will identify with one of five cards. The cards are laid out on a spectrum of potential personas. Starting with the scientist on one and the Mystic on the other, after selecting their persona card, the speaker will be guided to choose one of three topic cards. The topic of building, the topic of measuring out outcomes, or the topic of the future of the L&D industry.


CREDITS

GAMELAYER RADIO is found wherever you get your podcasts. Transcripts and swag at Gamelayer.fm

Theme Music by Caleb Willitz. calebwillitz.com/ calebwillitz.bandcamp.com/music


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GAMELAYERBy David Kolmer