When Does It Get Fun?

#13 - Skill Floors and Ceilings, Complexity in Strategy Games, and YouTube Marketing (With Jonas Tyroller)


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This week SoBad and Nirvana talk to Jonas Tyroller, developer of Islanders, Will You Snail? and Thronefall. We discuss how the simplified strategy systems of Thronefall make it slightly at odds with its genre, how being a working game dev is worth aspiring to, and the positives and negatives of YouTube marketing for game developers.

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When Does It Get Fun?By WDIGF