Makers.dev

14 Gotta make the monkey happy


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Virtual Reality, project prioritization, and smart but upset tummies



00:00 Intro

00:56 Syndicating makers.dev clips

03:35 Clips.marketing as a consultancy vs. SaaS

13:58 Avoidant attachment style

16:00 Virtual Reality and the Oculus Quest 2

19:21 Unity VR development

21:23 Chris's 17 projects from 2020

26:02 How do you prioritize what to work on next?

31:22 Optimizing for fun work is important

34:23 Runway anxiety and optimization

39:31 Kids are productively challenging

42:14 Is your stomach or your brain in charge?

43:00 Gotta make the monkey happy

44:43 Camhead.app as a profitable Tamagotchi

48:38 Clips.marketing architecture


Timestamps created with https://clips.marketing by @cgenco


🐦 Clip retweeted by @arvidkahl: https://twitter.com/cgenco/status/1355180904235188229

šŸ’” Making the Most of Social Media with Whitney Hansen on the Run With It podcast: https://share.transistor.fm/s/75366d71

šŸÆ Parable of the Pottery Class: https://aliabdaal.com/pottery/

šŸ“š The Artist's Way: https://amzn.to/39LFYEy

🧠 "The second brain contains some 100 million neurons, more than in either the spinal cord or the peripheral nervous system": https://www.scientificamerican.com/article/gut-second-brain/

šŸ’” Heartbleed SSL vulnerability: https://en.wikipedia.org/wiki/Heartbleed
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Makers.devBy Chris Achard and Christian Genco

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