It took Jurch two extra days to double- and triple-check his math on this one, but we are throwing a math-centric episode at you all focusing on combination and permutation calculations of one and two-card combos in SolForge Fusion. How likely is it to power level an Arboris for three straight deck cycles? Or what are the chances you can get Thundersaur and Chant of Umbruk out to maximize the impact? We talk numbers and let you decide if it's a risk you're willing to take.
Also, Jurch sings a little bit. I'm deeply sorry.
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