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We had an off week this time; so, instead of a typical episode, here's a crosspost from Daniel's podcast, Detect Magic, in which he talks about a system he's going to be using in the upcoming Dungeon Academy actual play episodes.
Blood Pools is a system for modeling how characters get better at fighting particular monsters (and in general) that's separate from the XP system.
Blog post with more info about the Blood Pool rules: https://detectmagic.wordpress.com/2019/01/17/blood-pools/
Show notes: https://ggnorecast.com/148
4.1
99 ratings
We had an off week this time; so, instead of a typical episode, here's a crosspost from Daniel's podcast, Detect Magic, in which he talks about a system he's going to be using in the upcoming Dungeon Academy actual play episodes.
Blood Pools is a system for modeling how characters get better at fighting particular monsters (and in general) that's separate from the XP system.
Blog post with more info about the Blood Pool rules: https://detectmagic.wordpress.com/2019/01/17/blood-pools/
Show notes: https://ggnorecast.com/148
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