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We’re joined by special guest Patrick Kelpek of Waypoint to discuss his recent article Most Video Games Are Too Long, in which he compares the experience of playing God of War with Minit. We discuss about value of editing and restraint in video game design, and the economic and business factors that drive game length. We also get his suggestions for great short games to play. Thanks to Patrick for coming on the show.
Gorogoa Designer’s GDC Talk
You can follow our show on Twitter at @_shortgame
Like the show? Support us by writing a review on iTunes!
Your hosts this week were:
By The Short Game4.9
112112 ratings
We’re joined by special guest Patrick Kelpek of Waypoint to discuss his recent article Most Video Games Are Too Long, in which he compares the experience of playing God of War with Minit. We discuss about value of editing and restraint in video game design, and the economic and business factors that drive game length. We also get his suggestions for great short games to play. Thanks to Patrick for coming on the show.
Gorogoa Designer’s GDC Talk
You can follow our show on Twitter at @_shortgame
Like the show? Support us by writing a review on iTunes!
Your hosts this week were: