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The grand reopening gala of the Blackwater Mountain Lodge in British Columbia comes to an abrupt ending when the breaking of an old photo of the long dead founder of the lodge triggers ghostly activity and a disembodied voice ordering everyone out.
The gang go to investigate a lodge that has a haunting going on inside. It turns out the owner of the place is the one haunting it and doesn't want anyone there. As they find clues along the way they encounter the ghost. Martin tries to trap it but it only ends up possessing Diana instead and starts chasing Martin and Java around but at the end everything goes back to normal.
By Ramscast NetworkThe grand reopening gala of the Blackwater Mountain Lodge in British Columbia comes to an abrupt ending when the breaking of an old photo of the long dead founder of the lodge triggers ghostly activity and a disembodied voice ordering everyone out.
The gang go to investigate a lodge that has a haunting going on inside. It turns out the owner of the place is the one haunting it and doesn't want anyone there. As they find clues along the way they encounter the ghost. Martin tries to trap it but it only ends up possessing Diana instead and starts chasing Martin and Java around but at the end everything goes back to normal.