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In today's episode of When Does It Get Fun, SoBad and Nirvana discuss frictional elements in video games, such as damaging floors in Doom, weapon durability in Legend of Zelda: Tears of the Kingdom and Breath of the Wild, and Miyazaki's poisonous swamp fetish.
By WDIGFIn today's episode of When Does It Get Fun, SoBad and Nirvana discuss frictional elements in video games, such as damaging floors in Doom, weapon durability in Legend of Zelda: Tears of the Kingdom and Breath of the Wild, and Miyazaki's poisonous swamp fetish.