Metamuse

16 // No more boring apps with Andy.Works


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Andy.Works believes in design-forward products, as seen in his work on Paper for iPad to a handmade analog clock for his young kids. Mark, Adam, and Andy discuss products as vector for culture; maverick game designers; innovation budgets; and pushing back against the idea of scale in software.

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Show notes
  • Andy of Andy.Works
  • Andy’s clock project
  • Microsoft Courier
  • Surface Duo
  • FiftyThree
  • Paper
  • Paste
  • No More Boring Apps
  • KPI
  • John Baldessari
  • Muse podcast with Josh Miller
  • user-centered design
  • Frank Lloyd Wright
  • The Guggenheim
  • local maxima
  • Making Movies
  • Playdead / Limbo, Inside
  • Oskar Stålberg / Townscraper
  • Jonathan Blow / Braid
  • Notch / Minecraft
  • Jordan Mechner / Prince of Persia
  • not the user’s fault
  • Choose Boring Technology
  • ...more
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    MetamuseBy Adam Wiggins, Mark McGranaghan

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