Dungeons and Improv

16: Roll for Skewering Squirrels


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The gang leaves the salon with Bo wildshaped as a squirrel, and approaches the town of Blumpkin or something. They learn that something strange is happening with animals in the town, and try to decide whether the emotional manipulation of a scared child crying is going to motivate them to help. A few underbite-thrusting locals send them on a quest, and they eventually learn some unpleasant things about a member of their party.

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Dungeons and ImprovBy Dungeons and Improv

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