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The world tour continues but today we hit our first snag! Trynland. We've got the vibe. We've got the societal structure. But we don't have that need "oomph" that takes the land from generic to story generative. It's a messing business, this worldbuilding.
The world tour continues but today we hit our first snag! Trynland. We've got the vibe. We've got the societal structure. But we don't have that need "oomph" that takes the land from generic to story generative. It's a messing business, this worldbuilding.