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BANKWAVE is a narrative driven simulator developed during Ludum Dare, an international game jam competition, by indie game company Frabjous Studios. This episode of The Process explores collaboration through the rise of game jams, BANKWAVE's development, the development of the game's engine created by Hajime Hoshi, and finally the role of game testers.
Learn more about Alex Mills and his team Frabjous Studios here.
The song at the beginning and end of this episode was created for the show by John Fio.
Show artwork by Allison Conway.
Transcripts can be found at https://judebrewer.substack.com/
Sources:
Game Engines as an art form, Hajime Hoshi
Why Ludum Dare is so important to indie developers, Vice
Video games can never be art, Roger Ebert
Learn more about your ad choices. Visit megaphone.fm/adchoices
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BANKWAVE is a narrative driven simulator developed during Ludum Dare, an international game jam competition, by indie game company Frabjous Studios. This episode of The Process explores collaboration through the rise of game jams, BANKWAVE's development, the development of the game's engine created by Hajime Hoshi, and finally the role of game testers.
Learn more about Alex Mills and his team Frabjous Studios here.
The song at the beginning and end of this episode was created for the show by John Fio.
Show artwork by Allison Conway.
Transcripts can be found at https://judebrewer.substack.com/
Sources:
Game Engines as an art form, Hajime Hoshi
Why Ludum Dare is so important to indie developers, Vice
Video games can never be art, Roger Ebert
Learn more about your ad choices. Visit megaphone.fm/adchoices
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