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This week, Mike and Colin discuss the evolution of computer technology as it relates to rendering video data. We cover CPU-based rendering, the evolution of OpenGL, and the introduction of OpenCL.
Let us know what you think, or where you'd like to see us go with all this podcasty stuff.
By Mike Woodworth and Colin McFadden5
33 ratings
This week, Mike and Colin discuss the evolution of computer technology as it relates to rendering video data. We cover CPU-based rendering, the evolution of OpenGL, and the introduction of OpenCL.
Let us know what you think, or where you'd like to see us go with all this podcasty stuff.