Devchat.tv Episode Roundup

201 RR Game Development with Andrea Magnorsky


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02:27 - Andrea Magnorsky Introduction

  • Twitter
  • GitHub
  • Blog
  • [YouTube] Andrea Magnorsky: The Tools that Shape Us
  • BatCat Games
    • @batcatgames
    • Blog  
    • @roundcrisis (Andrea’s Game-Related Twitter Account)
    • 02:56 - “What Game Developers Know That Business Devs Can Benefit From”

      • Going From Enterprise => Professional Game Dev
        • Andrew O’Connor, co-founder of BatCat Games
        • XSplit (Xbox Comparison)
        • 08:28 - Curiosity and Motivation

          09:10 - Is game development more approachable than in the past?

          • Unity Game Engine
          • The Unreal Engine
          • MonoGame
          • Totality Engine
          • 10:12 - Learning New Skills and Coding Practices to Write Games

            • Unlearning to Be Clean
            • Game Loop
            • Levels of Code:
              • Low-Level Code
              • Intermediate Layer
              • Scripts and Game Play
              • 15:45 - Performance and Iterations

                • [YouTube] Andrea Magnorsky: The Tools that Shape Us
                • Testing
                • Iteration Speed
                • “Benevolent Dictator + You”
                • 20:45 - Making Games Inviting

                  • FUN
                  • 23:11 - Techniques to Cope with State

                    24:16 - Releasing and Deadlines (Business Issues Between Developers and Management)

                    28:30 - Testing

                    • Property Testing
                      • FsCheck
                      • 30:45 - Writing Aspects of Games (Stories, Artwork, etc.)

                        32:22 - Why F#?

                        • Type Providers
                          • Tutorial: Creating a Type Provider (F#)
                          • Xamarin Studio
                          • 38:44 - Pair Programming or Agile Techniques in Game Dev?

                            • “Stupid Courage/Bravery”
                            • 42:22 - Teaching Game Development (Game Jams)

                              • Global Game Jam
                              • Indie Game Jams
                              • Game Jams on itch.io
                              • 44:39 - Onikira: Demon Killer

                                • Onikara - Demon Killer on Steam
                                • Hardware
                                • DmC: Devil May Cry
                                • Picks

                                  [Vimeo] Carina C. Zona: Schemas for the Real World (Avdi)

                                  Maryville, Tennessee (Avdi)
                                  Monodraw (Jessica)
                                  Elizabeth Naramore: Uncomfortable (Jessica)
                                  ambient_spec (Coraline)
                                  Cosmic Encounter (Coraline)
                                  Ready Player One by Ernest Cline (Chuck)
                                  Mastery by Robert Greene (Chuck)
                                  Dixit (Andrea)
                                  Michael Bernstein: Know Your Types (Andrea)
                                  [Vimeo] Philip Potter: Generative testing with clojure.test.check (Andrea)

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