The Last Refuge - A D&D Podcast

205 - The Robert Touch


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The party finally pulls the trigger and proceeds past the next tunnel blockage and makes their way into the Node chamber above. Now that they're executing their plan, it's time to see how well they hold up against Semyaza's defenses. What will our adventurers find awaiting them above? Will they be able to overcome it? And will Robert 2.0's voice change once they're recharged or is that just their voice? Find out on this week's episode of The Last Refuge. 

 

TLR LINKS: 

Twitter/Instagram: @dndlastrefuge 

Website: www.dndlastrefuge.com 

Patreon: www.patreon.com/dndlastrefuge 

Merch: bit.ly/tlrmerchstore

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Idle Champions Electrum Chest Code: BALE-FUZZ-SEEK (Game info available at CodeNameEntertainment.com

 

MUSIC/SOUNDSCAPES: 

  • Druid’s Grove - Maiden of the Wild - Score by Marc Cholette 

From: BattleBards.com 

Under License: BattleBards Podcasters Audio License 

 

  • Beyond These Walls

By: Scott Buckley 

From: www.scottbuckley.com.au 

 

Hitman by Kevin MacLeod 

Link: https://incompetech.filmmusic.io/song/3880-hitman 
License: https://filmmusic.io/standard-license 

 

Darkling by Kevin MacLeod 

Link: https://incompetech.filmmusic.io/song/3616-darkling 
License: https://filmmusic.io/standard-license 

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The Last Refuge - A D&D PodcastBy The Last Refuge

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